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RUMOURSApocalypse Reloaded
Brimstone 20/06/2008 - 17:16
Thanks to Kaldanesh for these pictures taken from freebooters.org we have the index page from Apocalypse Reloaded. Warseer discussion is here.
Citadel Collectors Range
Brimstone 15/06/2008 - 08:03
GW are releasing a range of direct only 'collectors' models, we have this quote from dienekes96 Warseer discussion is here. ![]() ![]()
Codex Space Wolves
Brimstone 15/06/2008 - 06:22
Codex Space Wolves is due for release in 2009 (date TBC) it will be a full codex as befits the sons of Russ. These pictures taken at Baltimore GD by Dakka's dienekes96 are not from that release but are adhoc releases as part of GW's new release policy. ![]() ![]()
5th Edition - Imperial Marine codex rumours
Brimstone 01/06/2008 - 08:59
OK we are now getting rumours for the next Space marine codex due out later this year (estimated September/October 2008) Warseer discussion is here. First of all thanks to Bolter&Chainsword for these: Codex Imperial Guard Rumours
Brimstone 31/05/2008 - 10:51
Rumoured for release in 2009 we have these rumours thanks to Dosadi Warseer discussion is here. Assault on Black Reach (5th Edition Starter set)
Brimstone 28/05/2008 - 10:47
Due out in September 2008 (You should be able to buy them at UKGD) we have the new 5th edition starter set called 'Assault on for Black Reach' The two forces will be Ultramarines & Orks; they will not be balanced 40K armies but are designed to teach the fundamentals of 5th edition. This is part of the box art (the full picture is landscape) ![]() The box set is said to contain the following plastic models, these will all be of the simplified 'snap together' type. Space Marines These are rumoured to have sculpted Ultramarine Iconography on them.
![]() Terrain We have no information on terrain at the moment with rumours ranging from cityfight sprues to a couple of basic barricades. Given the emphasis on cover in the new edition none would be a surprise. Other information There WILL be a mini rulebook included with the exact same rules as the hardback but none of the background or hobby information. The new GW laser pointer was rumoured to be included at some point but this appears not to be the case as it is available separately. For further information & discussion please check Spacemonkey's excellent and regularly updated thread here. new doomwheel
Sylass 11/05/2008 - 15:24
Thanks to Milgram for a picture of the upcoming doomwheel. ![]() New Limited Edition Bugman
Sylass 28/04/2008 - 09:10
Thanks to turelhim vampire for a picture of what is supposed to be a new limited Josef Bugman miniature. Discussion here. Zombie Pirates uppdated with new pictures
Sylass 20/03/2008 - 17:18
Thanks to Swifty for the following pictures of these unreleased Zombie Pirates miniatures. Discussion here. Lizardmen
Sylass 18/02/2008 - 21:27
Thanks to GeOrc for what looks like a new green of "Oxayotl", one of the Skink special characters. A possible explanation why there's a "new" Lizardmen miniature now: Discussion here. Codex Dark Eldar
Brimstone 18/02/2008 - 12:02
With the codex due for release in 2009 (probably) we have these images of new Dark Eldar models taken at GW Spain. Edit - Update these may well be 'test' models for new sculptors and not production models intended for release Warseer discussion is here. Hordes of Chaos army book rumours
Avian 12/02/2008 - 12:22
The book is due in November 2008. It will focus on the mortal followers of the chaos gods, with more unit choices than currently, and no(?) daemons. It may or may not include things like Dragon Ogres, Ogres and Trolls. The name of the book is supposedly: Warriors of Chaos Probable new models - Plastic Chaos Knights - Plastic Chariots - Metal Chaos Lord - Metal(?) Chaos Sorcerer - Plastic Warhounds - Unknown number of new metal models, including at least one new special character How does this list combine with the recent Daemons of Chaos list and the Beast of Chaos list (due for an update in 2009)? Unknown. Supposedly all new books are stand-alone, though that might simply mean that you don't need more than one book. There is also this rumour: "Allying with Beasts of Chaos and Daemons of Chaos is possible, but requires Magic Items. Chalice of Chaos (?) allows you to take some Daemonic units as Special, and Totem of Chaos (?) allows you to take some Beast units as Special." Marks of Chaos - no more Mark of Chaos Undivided, though the entire army may get the rule where they get to re-roll failed psychology tests (which was the effect of the old Undivided Mark). - generally Marks appear to be getting cheaper and the effect of the same Mark varies more depending on which unit it is given to. So the Mark of Khorne might do very different things on a Chaos Lord compared to what it does on a Chaos Warrior, a Cultist or a Spawn. Lords Chaos Lord Exalted Sorcerer Daemon Prince Heroes - unknown if there will be any new Hero-level characters, such as a Marauder Chieftain, a Cultist leader, a near-Spawn character, a lesser Daemon character or whatever Exalted Champion Aspiring Champion Sorcerer Core units Chaos Warriors - presumably the boxed set stays the same for the moment - all units get Chaos armour, not just Chosen - normal Warriors might get WS6 and/or 2 Attacks, or they might have the same stats as now - cheaper in the temporary list, unknown price in the book - presumably all units can get a magic standard - Chosen Warriors might be a separate entry (and possibly also separate models). Unknown which improvements they get Marauders - presumably the boxed set stays the same for the moment - cheaper?? - still no option for Marks Warhounds - new plastic boxed set Cultists - new unit, presumably metal models - very similar to the guys who ran around as a warband in Mordheim - human statline (i.e. WS3, S3, T3, I3, Ld7) - options for additional hand weapon, shield or flail - may be given a mark at unknown cost. Effects are essentially the same as lesser Daemons get in the Daemons book --Mark of Tzeentch: 6+ Ward save --Mark of Khorne: Hatred --Mark of Nurgle: Poisoned attacks --Mark of Slaneesh: Always Strike First Unknown if Core or Special Marauder Horsemen - no plastic set at the moment Special units - Allegedly there are three new Special units: "Marauders, Mutants, and Mutant Marauders", though the rumours are hazy (for one there are no rumours for mutant marauders, while there are rumours for big Ogre-sized nasties) Chaos Knights - new plastic boxed set - cheaper in the temporary list, unknown price in the book - might get option for lances and/or other options - Chosen might be a separate unit entry (and possibly also separate models). Unknown which improvements they get Chaos Chariot - new plastic boxed set - cheaper in the temporary list, unknown price in the book - 2 per Special in the temporary list, unknown in the book "Ogre Mutants" / "Chaos Brutes" / "Beastkin" (rumoured new unit) - around 30 points for a model with stats essentially identical to an Ogre - you may give them ONE upgrade costing around 15-25 points (presumably per model). --Minotaur-ish: +1 WS and LD --Unknown: +1 Strength and Attacks --Troll-ish: -2 LD and Regeneration --Dragon Ogre-ish: +1 Movement and a scaly skin save Forsaken - very little known, but apparently a unit of Chaos Warriors that are on their way to getting a bit too many mutations for their own good - probably somewhat similar to Possessed in the 40K Chaos list Some kind of special-ops Marauder unit??? (rumoured new unit) Rare units Chaos Giant Hellcannon - can't get daemonic gifts - rumoured to be only 1 Rare choice Spawn - presumably still 2 per Rare - Marks are rumoured to have effects similar to what the Cultists get. Possibilities: --Mark of Tzeentch: 6+ Ward save --Mark of Khorne: Hatred --Mark of Nurgle: Poisoned attacks --Mark of Slaneesh: Always Strike First Skaven army book rumours
Avian 12/02/2008 - 12:19
Probably due for release early in 2009, though this is speculation. WHFB 25th Anniversary & Limited edition "Harry the Hammer"
Sylass 19/01/2008 - 10:44
A few rumours and info bits about the 25th anniversary of Warhammer Fantasy: 5th Edition rumour roundup
Brimstone 02/01/2008 - 11:26
5th Edition Rumour roundup ‘5th’ edition 40K is due for release in 2008 although we have conflicting reports about the release date, it’s going to be either summer or more probably autumn (GDUK 08). There will be a new rulebook and new starter set which will be Orks vs marines, it will include both troops and vehicles (a marine dreadnought is likely and possibly others). The 3up grot seen at UKGD ’07 is also for the starter box. Rumoured rules amendments 1. the addition of a ‘run’ option (similar to fleet but with a trade off to keep fleet special). 2. Improvements to the cover save rules. 3. Rending toned down (rending i.e. auto wound/no armour save on a 6 to wound & reduction in effectiveness against vehicles). 4. Template(Blast) weapons rules streamlined. 5. Sniper weapons rules amended (rending probable) 6. Close combat rules amended with a combat resolution phase similar to fantasy 7. Single vehicle damage table. 8. Vehicles without a WS in CC always get hit in the rear armour. 9. Vehicles able to ram 10. Other vehicle amendments 11. Mission rules changed in a similar manner to Apocalypse (no more Alpha, Gamma or Omega). 12. Only non vehicle non swarm troop choices are scoring units (Note I did not say infantry) 13. Vehicles types are adjusted (the rumoured skimmer nerf) Overall the ruleset hasn’t changed dramatically but areas have been clarified, streamlined and in some cases brought closer to 2nd edition. I’ll add to the list as we hear more. Don’t forget these are rumours and should not be treated as the truth. Citadel Collectors range
Sylass 22/12/2007 - 17:25
Thanks to Kodamas for this find: a few additions to the "Citadel Collectors range". Discussion here. Chaos Daemons army book rumours
Avian 07/11/2007 - 10:13
Chaos Daemons army book The book is out in May 2008, meaning that some stuff goes on sale late in April. How will this army book interact with the Hordes and Beasts of Chaos army book? It appears that it is a stand-alone book, similar to how the Daemonic Legion list was and how the Daemon Codex for 40K has been confirmed to be. What about the Daemons in the Hordes of Chaos book? It would appear that these are used as they currently are until the Hordes book is redone in November this year. So for about six months there will be two sets of rules for Bloodletters, Daemonettes, etc. How am I supposed to play a god-specific list now that I only have three different units and three different characters to choose from? It appears at the moment that the idea will be that you can play god-specific lists (since each god had two Lords, one Hero, one Core unit, one Special unit and one Rare unit), but that it will be very limited and that the norm will be to play mixed armies. New models Bloodletter of Khorne on Juggernaut (box of 1 metal mini) Bloodletters of Khorne (box of 10 plastic minis) Daemonettes of Slaanesh (box of 10 plastic minis) Flesh Hounds of Khorne (box of 5 metal minis?) Fiends of Slaanesh (blister of 1 metal mini) Beast of Nurgle (blister of 1 metal mini) Plaguebearer command group (box of 3 metal minis) The Masque, Herald of Slaanesh (blister of 1 metal mini) Skulltaker, Herald of Khorne (blister of 1 metal mini) Epidemius, Herald of Nurgle (blister of 1 metal mini) Karanak, Flesh Hound champion (blister of 1 metal mini) Herald of Khorne on Juggernaut (direct order only(?), 1 metal mini) Daemon Spearhead box (32 minis) - The army book -10 Bloodletters -10 Daemonettes - 5 Fleshhounds - 1 Bloodcrusher - 1 Beast of nurgle - 1 Fiend of slaanesh - Epidemius - The Masque - Skulltaker - Karanak Models expected at some later date - remaining five special characters (possibly not the greater daemon ones) - plastic Horrors - plastic Plaguebearers - plastic Daemon Prince and/or Herald - new Seekers of Slaanesh minis Remember that no rumours of changes for a unit/character does NOT imply a rumour of no changes for it. ![]() Army composition and special rules: - Instability is altered somewhat, now there is no special effect of rolling above your basic Leadership, so you just take a modified break test and lose a number of wounds equal to the amount you failed the roll by. - Supposedly, units within 12" of the army general may take their Daemonic Ward save against any kind of attacks, not just non-magical ones. Units more than 12" away from the general follow the current rules for Daemonic auras. - The restrictions on not mixing followers of different gods unless your general is Undivided is almost certainly gone. - The list of daemonic gifts will almost certainly be altered and extended, though it is not know by how much. - As with all previous books in this edition, characters will almost certainly only take up a single character choice. Signature special rules Khorne: Killing blow, Hatred, Magic Resistance Slaanesh: Armour piercing, Always strikes first Nurgle: Poison, Regeneration Tzeench: Magic, Flaming Attacks Slaanesh has the overall best movement (anything apart from Daemonettes and Heralds on foot is M10), Khorne has a bit less than that and Nurgle and Tzeentch has human-level movement (though some units have M6 or can fly). Daemon Lores of Nurgle, Slaanesh and Tzeentch - Different from the ones in the other two chaos books. - Almost certainly only useable by characters from this book. Daemon Lore of Tzeentch - Supposedly only 6 spells #1: Flickering Fire of Tzeentch: D6+1 hits, Strength D6+1, 18" range, 4+ #2: Boon of Tzeentch: Gain d3+1 Power dice only the caster can use. 3+ #3: Glean Magic: Cast any enemy spell (other than one that creates new models, such as certain Undead spells) as a Bound spell with a power level equal to its basic casting level. 7+ #4: Gift of Chaos: Each enemy unit within 12", including units in combat, take D6 S6 hits. 9+ #5: Bolt of Change: D6 hits, Strength D6+4, 18" range, 12+ #6: Tzeentch Firestorm: Target unit takes 2D6 S5 hits, every 3 wounds caused creates a Horror. New unit is worth 50 VPs and placed within 3" of the target unit. 24" range, 13+ Daemon Lore of Slaanesh #1: Enemy unit must test for Stupidity each turn for the rest of the game Lords - Greater daemons are supposedly more modifiable than currently, more resembling how they were in 5th edition. It is possible that the basic ones are weaker than currently, to make them more useable in smaller battles (i.e. at or just above 2k), but that they can be significantly improved, similar to the new Vampire Lord can be. - It is probably not possible to buy outright stat boosts (+1 WS, S, etc.), if previous army books are anything to go by. - Greater Daemons stat line is rumoured to have 5 wounds across the board, with a 5+ Ward. - Rumours that Greater Daemons will go on bases four times as big as currently are nonsense. The models stay as they currently are. Changer of Ways, Greater Daemon of Tzeentch - Level 4 wizard - Can take 100 pts of Daemonic gifts, including an additional head (the extra brain gives a +2 bonus to casting), Master of Sorcery (knows all spells from one Lore in the rulebook) and Tzeentch's Will (re-roll one D6 per turn) Keeper of Secrets, Greater Daemon of Slaanesh - Level 2 wizard, may be upgraded up to level 4 - Movement 10, WS9, S6, A6 - Always strikes first - Can take 100 pts of Daemonic gifts, including Enrapturing Gaze (models in base contact cannot use any LD value other than their own), Temptator (enemy model in base contact must pass a Ld test or attack whomever the daemon wishes) and Siren Song (nominated enemy unit must either charge the daemon or flee) Great Unclean One, Greater Daemon of Nurgle - Level 2 wizard, may be upgraded up to level 4 - Weapon skill 4, Attacks 4 - Poisoned attacks - Can take 100 pts of Daemonic gifts, including Balesword (wounds automatically, each unsaved wound is multiplied to D6), Nurgling Infestation (creates new Nurgling bases) and Trappings of Nurgle (armour save and Regeneration) Bloodthirster, Greater Daemon of Khorne - Not frenzied(!) - WS10, S6, T6, A7 - Can take 100 pts of Daemonic gifts, including Awesome Strength (S10), Dark Insanity (2D6+2 attacks) and Spellbreaker (Dispel Scroll-equivalent) Daemon Prince - The most customisable Lord-level character - Can take 75 pts of Daemonic gifts, out of which a max of 50 pts can be gifts specific to the Greater Daemons of their patron god (if they have one) - They also have their own list of daemonic gifts - All, apart from Khornate ones, can be wizards up to level 2 - Wings are an optional gift, though base Movement has increased Heroes - Chariots are only available as a mount for Heralds (apart from Nurgle who only get the Palanquin) - There are no Undivided Heralds Herald of Nurgle - Poisoned attacks - May ride a Palanquin of Nurgle - The only Herald with no chariot option - Grants the Regeneration special rule to Plaguebearer units he joins Herald of Khorne - May ride a Juggernaut of Khorne or a chariot pulled by Juggernauts - Grants the Hatred special rule to Bloodletter units he joins - Not frenzied Herald of Slaanesh - May ride a Steed of Slaanesh or a chariot pulled by Mounts of Slaanesh - Grants the Always Strikes First special rule to Daemonette units he/she/it joins Herald of Tzeentch - May ride a Disk of Tzeentch or a chariot pulled by Screamers - Grants Horror units he joins a 4+ aura save instead of the normal 5+ aura save Mounts - Juggernauts, Steeds of Slaanesh, Disks of Tzeentch and Palanquins of Nurgle all have *1* wound only, so count as cavalry mounts and cannot be killed separately. - Statwise they also get weaker (Disks have one S3 attack, for example) - Steeds of Slaanesh are essentially equivalent to the mounts of Mounted Daemonettes, NOT the Steeds that can be ridden by Chaos Mortal characters Core - Units do not get the Leadership boost they got in the Daemonic Legion list. Indeed, lesser Daemons are all Leadership 7 (apart from Furies) - There is one unit type per god (plus Furies) Bloodletters of Khorne - New plastic models - Start with MR1 and Killing Blow. Can get Hatred from a Herald of Khorne - NOT Frenzied - Movement 5 - Full command options Daemonettes of Slaanesh - New plastic models - Worse, but cheaper and faster - Movement 6, WS5, Strength 3 - Gain Armour Piercing - Full command options Plaguebearers of Nurgle - New metal command models, possibly a plastic set at some later date - Poisoned attacks. Can get Regeneration from a Herald of Nurgle. - WS3, Strength 4, Toughness 4 - No more Cloud of Flies - Full command options Horrors of Tzeentch - New metal command models, possibly a plastic set at some later date - Do not cast Bound spells, instead the unit counts as a wizard with magic levels depending on the number of Horrors in the unit (1-5: lvl 0, 6-15: lvl 1, 16-25: lvl 2, etc). - If the Horror unit miscasts, it takes D6 wounds - Spells are set depending on the unit's level (lvl 1: spell #1 Flickering Fire of Tzeentch, lvl 2: spells #1+4, lvl 3: spells #1+4+5, lvl 4: spells #1+4+5+6) - Improved WS, but lower Ld - All attacks are flaming - Noticeably cheaper - Full command options Chaos Furies - Do not count towards minimum number of Core - Strength 3, Leadership 2 Special - There is one unit type per god Nurglings - Almost certainly no longer 0-1 - Scouts(!) - Stat decrease (most stats are 3s, apart from M and Ld) - Poisoned attacks replacing Cloud of Flies - Unit size 3-12 Flesh Hounds of Khorne - New metal models - Not frenzied - Higher Movement, Strength, Toughness, Wounds and Attacks - Lower Leadership - More than twice as expensive as before Screamers of Tzeentch - Strength3, T3, 1 wound - Strength of slashing attacks up to 5, may make slashing attacks to all units they move over, not just one - Slightly cheaper Seekers of Slaanesh - Equivalent to Mounted Daemonettes (i.e. the ones on cavalry bases), NOT Pleasureseekers (the daemonettes on Steeds of Slaanesh from the Storm of Chaos list) - Full command options - Cheaper (a unit with full command is slightly *cheaper* than an old unit with no command) Rare - There is one unit type per god Bloodcrushers of Khorne (Bloodletters riding Juggernauts) - New metal models - Improved armour save (Juggers add +3 to the rider's armour save) - Unit size 1-8? - Rider has 2 wounds, the Jugger only counts as a cavalry mount. - Rider has 1 more Strength and 1 more Attack than a regular Bloodletter - Full command options Beasts of Nurgle - New metal models - The models don't have riders - Beasts have D6+2 poisoned attacks - Regeneration and Slime Trail (opponents get no CR bonus for attacking them in the side or rear) - 100 pts per model - Unit size 1+ Fiends of Slaanesh - New models - Models go on 40 mm square bases - Almost identical to old Pleasureseekers - Special rule that forces enemy units breaking from combat with them roll an additional D6 for distance and discard the highest - Only unit with Weapon Skill 4(!) - Unit size 1+ Flamers of Tzeentch - A separate unit, not longer hangers-on for a unit of Horrors - Unit size 3-6 - Flame shooting is D6 S4 shots per Flamer, 18" range - Close combat attacks go up in Strength and are flaming - Option for champion Special characters - Note that the special characters are the same in both the 40K and the Fantasy lists, though naturally their stats and exact abilities may differ somewhat. - Original rumour that there were 12 special characters appears to have been wrong. Possibly the source meant "a dozen", meaning "a whole lot" rather than "exactly twelve". - Another reason for the high number of special characters is probably to get more variation into god-specific lists, who would otherwise look pretty much identical Fateweaver, the Oracle of Tzeentch (Greater Daemon of Tzeentch) - Model has two heads - Knows all Tzeentch spells and each head also knows 4 spells from any of the lores (in the rulebook?) - Some sort of re-roll ability (???) Kugath, the Plaguefather (Greater Daemon of Nurgle) - Has two special rules: Blessing of Pus and Nurgling Infestation Skarbrand, the Exiled One (Greater Daemon of Chaos Undivided) - Does not fly - Otherwise very similar to a Bloodthirster statwise but without any Khornate gifts. Possibly he was exiled by Khorne and had his wings cut off. - 40K version has a special rule called Burning Hatred Tallyman Epidemius (Herald of Nurgle) - Mounted on a Palanquin of Nurgle - Poisoned attacks - Gives a bonus to other Nurgle units depending on how many enemies he kills (sort of similar to Skrag, the Ogre special character) The Masque (Herald of Slaanesh) - Kicked out of Slaanesh's entourage for being able to out-dance his (her? its?) god - Has a special rule in 40K called the Eternal Dance, which lets you move enemy units - 3 human arms and a big claw arm. Wields a staff with a mask at either end and changes it's personality depending on who it chooses to be. See below for pictures Skulltaker (Herald of Khorne) - Character-killer - See below for pictures - Must challenge if able to - Has deadlier form of Killing Blow (on a 5+ to wound in challenges and works regardless of Unit Strength of the victim) The Bluescribes (Herald of Tzeentch) - Two Horrors riding a Disk of Tzeentch, on a mission to recover some lost artefact The Changeling (Horror champion) - Formless Horror: At the start of close combat, the Changeling may select any enemy model in base to base contact and swap WS/S/T/I/A with this model (essentially a built-in van Horstman's Speculum) - NOT an upgrade each and every Horror unit can take. As with any other Special character you can take ONE of it. Karanak, Hound of Vengeance (Flesh Hound champion) - Model has multple heads Stuff removed from the list - Exalted Daemons (use as Daemon Prince) - Pleasureseekers of Slaanesh (use as Fiends or Seekers, possibly counting each model as two, or as Heralds) - Plagueriders of Nurgle (use as Beasts of Nurgle, or as Heralds riding Palanquins) - Changebringers of Tzeentch (use as Screamers, Heralds riding Disks or as unit fillers in Horror units) - Daemon chariots as independent units (can now only be taken as mounts for Heralds) Limited Edition Gamesday 2008 Miniature
Brimstone 22/10/2007 - 04:41
Thanks to mks063 for bringing this to our attention and from the french GW website we have this green of the 'limited edition' GD model for 2008. Warseer discussion is here.
Various pics taken at the "Spiel'07"
Sylass 21/10/2007 - 15:01
A few pictures I took at the german gaming fair "Spiel'07" today: Imperial Armour 6 DKoK / Chaos Thread
Brimstone 24/09/2007 - 15:42
Thanks to Swifty who took these photos at UKGD2007 we have a preacher of Nurgle. Warseer discussion is here. ![]() ![]()
New plastic Jetbike
Brimstone 24/09/2007 - 06:29
New plastic jetbike created by Jes Godwin First release may be for the upcoming shining spears due later this year. ![]() ![]() ![]()
Chaos plastics from GD UK 2007
Dark Elf army book rumours
Sylass 23/09/2007 - 16:28
Dark Elf Army book rumours Models No plastic character set! Witch Elves, Executioners, Shades and Black Guard get repackaged to sets of 5 metal models. No new models for them at the time being. Morathi and Shadowblade also get repackaged, no new models for them. New stuff: - Dreadlord (old Highborn) on foot and cold one (two different blisters) - Supreme Sorceress (old High Sorceress) on foot and cold one (two different blisters) - Corsairs, set of 10 plastic models - Cold One Knights, set of 5 plastic models - Hydra (metal box, new beast and new handlers) - Lokhir Fellheart, new special character - Assassins (3 different metal models, blister) - Battalion box, 53 plastic models, exact contents not known, but likely guess is 28 warriors, 20 corsairs and 5 knights. - Spearhead box, 22 models (both plastic sets, 2x Dreadlord, 2x Sorceress, Assassin, Lokhir, Hydra) plus army book. Listed as July 19th and priced at £112. Army special rules and army composition - Dark Elves are NOT getting Always Strike First rule as an army-wide rule (that is High Elves) - All Dark Elves (but not mounts or monsters) gain +1 Attack in the turn they charge - All Dark Elves (including mounts if not otherwise specified, as per the new Hatred rule) Hate all enemies - Against High Elves, Dark Elves may re-roll failed to-hit rolls (for Hatred) in all rounds of combat, not just the first - Dark Elves are probably not gaining the same army composition restrictions as High Elves (1 less Core, 2 more Special and Rare) and follow the same restrictions as before Dark Magic *FREE SPELL* 4+ to cast, generates D3+1 Power Dice that can only be used by caster. Any dice unused cause Strength 4 hit on the caster. 1 – Chillwind 5+ D6 Strength 4 hits. Any casualties prevent shooting. 2 - Doombolt 6+ D6 Strength 5 hits. 3 – Word of Pain 8+ Same as current 4 – Blade wind 8+ 3D6 WS4 S3 (?) attacks on unit within range (12”?). 5 – Soul Stealer 10+ 12” range, Each model takes Strength 2 hit, No Armour Saves. Wounds go to caster (no more than double). 6 – Black Horror 11+ Large template, Strength test or take a wound. Lords Old names in parentheses Dreadlord (Highborn) - two new metal models, foot and mounted on Cold One Supreme Sorceress (High Sorceress) - two new metal models, foot and mounted on Cold One Heroes Master (Noble) - may ride a Manticore Sorceress - may ride a Black Pegasus Death Hag - may have a Cauldron of Blood for 110 pts -- the Cauldron works more like an Anvil of Doom than anything else, it can move like war machines can, but cannot join units -- Khanite units within 12" are Stubborn -- Khainite units within 24" can get one of the following: 1) +1 Attack, 2) Killing Blow, 3) 5+ Ward save Manticore - must pass Leadership test each turn or become Frenzied. - if rider is killed, automatically counts as having rolled the Hatred + Frenzy result on the Monster Reaction table - counts as an extra Hero choice Core Warriors - six points with spear and light armour. May buy shields as before. - may take magic banners up to 25 pts Crossbowmen - ten points basic, plus 1 pt for shields - gain armour piercing Dark Riders - cheaper - champ supposedly gets both +1 BS and +1 A - not likely to get a new set of plastic models anytime soon Corsairs - new set of plastic models! - unit finally gets some options again. They come with two hand weapons and may replace one with a repeater handbow (a repeater crossbow with 8" range and the pistol rule, essentially) for free. - the champ may have a second handbow, giving him 4x multiple shots - may take magic banners up to 25 pts Harpies - don't count towards minimum number of Core, but no longer 0-1 - can use the General's Leadership and don't cause Panic in friendly units - cheaper? Assassin - new metal model(s)? - an upgrade for certain units, costing 90 pts. May take Gifts of Khaine Special Executioners - pretty much as before (still have Killing Blow, for instance) Black Guard - no longer Rare - increase in WS? - almost certainly not 0-1 Witch Elves - slightly cheaper Chariots - no longer 1-2 per Special choice Shades - WS 5, BS 5 - may have additional hand weapons or great weapons, may also have light armour Cold One Knights - new set of 5 plastic models - cold ones back up to 2 attacks each? - re-introduction of a magic banner that negates Stupidity? Rare Reaper Bolt Throwers - still 1-2 per Rare Hydra - new (metal) model - gains Regeneration - handlers get 2A basic and additional hand weapons with armour piercing - handlers cannot be attacked in close combat(?) - cheaper Special characters - probably something like six different ones, the list below is more or less speculation Malekith Morathi - new model or old one repackaged Lohir Fellheart - gets a mini, unknown what sort of character he is Shadowblade - new model or old one repackaged Malus Darkblade? Hag Queen Hellebron??? Kouran, Captain of the Black Guard??? Thanks to philbrad2 for the picture of the new DE Cold One. Discussion here Ork Rumour Thread
Next Armies (look here before asking)
Maximus Lucifer 18/09/2007 - 17:30
Baltimore Games Day News
Sylass 16/07/2007 - 17:56
Most of this isn't completely new, but I just felt like adding all these fantasy related pictures from the official Baltimore GD Coverage to the Rumour Roundup. Not sure what the Ogre sized FW stuff is supposed to be... *edit* It seems the Ogres are for 40k (Renegade Ogryn Berserker for/from Imperial Armour 5: The siege of Vraks)...nevertheless they'd probably look cool in a Chaos Dwarf/Chaos or Skaven army. Thanks to reds8n for pointing that out.
The Apocalypse Thread
Brimstone 30/06/2007 - 06:57
Codex Apocalypse is the latest 40K expansion set (in a similar fashion to cities of death) this thread is a compilation of the rumoured rules and miniatures due for release. First up of course is the plastic Baneblade, expected to cost around £50 and is GW's first 'super-heavy' release. It takes inspiration from the FW model but unlike the earlier Tau releases is not a direct copy. Warseer discussion is here.
Watchman #2 Rumour compilation
Sylass 02/05/2007 - 18:45
In case you haven't had a chance to read the new issue of the Watchman: Empire heroes & wizards from french GD
Sylass 15/04/2007 - 17:51
Thanks to anselminus for a few (blurry) pictures of the upcoming empire heroes and wizards ( http://www.warseer.com/sylass/Fantas...7/img_0910.jpg http://www.warseer.com/sylass/Fantas...7/img_0911.jpg http://www.warseer.com/sylass/Fantas...7/img_0912.jpg Discussion here. 30th Anniversary White Dwarf miniature
Sylass 15/04/2007 - 08:02
Thanks to silashand for a picture of the upcoming, limited edition 30th Anniversary White Dwarf miniature. Seems these odd rumours about the White Dwarf being carried around on a shield by his shield bearers Gotrek and Bugmann turned out to be true! http://www.warseer.com/sylass/Fantas...ndup/WD_30.jpg Discussion here. New Dwarf heros & Miners
Sylass 03/04/2007 - 18:06
Thanks to NetGuru and Malarick for pictures of the new Dwarf heros and Miners. Discussion here. Warrior Priest Blessing Handgun [green, unreleased]
Sylass 07/03/2007 - 18:37
Thanks to Jedi152 for finding a picture of this unreleased beauty: Upcoming GW releases [March - August]
Sylass 03/03/2007 - 17:43
Thanks to BlazeXI for a summary of a GW conference for polish indies, originally posted on Cytadela.pl: Translation:
April is to be a month of the Eldar: * Harlequin Box - 6 figs * Death Jester - Blister * Shadow Seer - Blister * Harlequin Troupe Master - Blister SPLASH * Harlequin with Harlequin Kiss - Blister 2 figs SPLASH * Harlequin with Fusion Blaster - Blister 2 figs SPLASH Brettonian players will receive a changed Battalion, which we all unfortunetely know May: Lotr Khazad Dum expansion (sorry for all mistakes, but I've read the books ages ago, seen the films a few times and could not care less about the games) army list Khazad Dum, Army Erebor, Durins Kingdoms, Army of Moria. Rules for undergroung fighting (expanding the main rules), beasiary, DRAGON - an allay of evil armies (entirely metal model about 25 quid) STats S8 , W7, 4 special rules including flying New minis: Dragon Durin Mardin Vault Warden Iron Guard Ballista Plastic Rangers Plastic Dward Warriors Goblin shaman Goblin prowlers Next new releases for Lotr in November. Anyone more familiar with lotr please brush up my translation. I reckon you get what I wrote if you like he game anyway. June- August: Foundation paints - we know that already Scenery: The hill will be for around 15 quid the forrest is shown built - without the leaves it makes a very sinister scenery piece Sprues for watch tower, chapple can be combined On top of that there is the skull temple, fences and walls Mighty Empires will provide 48 hexes to create campaign maps There will be an Empire Megaforce as well. The Black orc sprues are known, but these are shown better than before. further releases: # Black Orc Hero # Goblin Boss on Squig # Troll # Gorbad Ironclaw - SPLASH # Dwarf Miners Plastic Regiment # Dwarf Lord & Army Standard - SPLASH - metal figs # Flagellant Plastic Regiment # Hellguns - one box to build Hellblaster Volley Gun or Helstrom Rocket Launcher (so first rumours by Hastings were correct - RESPECT Mate!) # Empire Foot Wizards - no more mounted wizards - Mortimer, owner of Cytadela and provider of these excelent rumours claims them to be the best plastic set since the Giant # Empire Army Standard Bearer - Griffon Standard - SPLASH [...] Modular Gaming board
Brimstone 03/02/2007 - 08:39
With great thanks to Bregalad and from the Nürnberg Toy Fair we have these pictures of the new modular gaming board (we have pictures of the new fantasy buildings as well but go look in the WFB rumour forum for them) ![]()
Watchman Rumour Article
Sylass 01/02/2007 - 06:15
A "few" rumours from Harry: I have recieved a number of requests to post the rumours from The Watchman from members without the bandwidth or otherwise having problems with the download. So, with the kind permission of The watchmans Editor, here it is, as it was submitted, shocking spelling and Grammar and everything
Hope this helps.(I have no idea if this differs from the article as it appeared in The Watchman as I have been unable to download it succesfully myself!) THE WORD ON THE STREET FROM THE WATCHMAN WHATS NEXT FOR WARHAMMER FANTASY BATTLE? Fantasy Buildings and Terrain (June 2007 Onwards?) More releases (for Orcs, Dwarfs, Empire). (May, June, July 2007 in that order.) Mighty Empires (July 2007) High Elves (Was Summer 2007 Seems to be getting later and later!) Summer Campaign (Summer 2007 obviously!) Vampire Counts (Was Autumn 2007 Seems it may also be later). After this everything is (even more!) subject to change but, I am confident Dark Elves will be the next army book to be updated. (In 2008 originally I understood it was to be early in 2008 but it is also getting pushed later.) Having said that, the Chaos project may be ‘gathering momentum’ and ‘coming up on the outside’ with a ‘late challenge’ and it really would not surprise me if we saw something for chaos first. There have been a number or rumours recently about Chaos. These are based on a number of sightings of figures leading people to the conclusion that Chaos is the next army after HE and VC. However I believe that the signals are being misinterpreted. I don’t think the book will be along for a little while. I think It is a big (and important) project that the Games Workshop developers want to get right. However, I don’t think Chaos fans will have to wait for the book until they get a little something new for their armies. (Cough, Knights, Cough, battalion box set, Cough, Cough.) Predicting a release order for anything further ahead than this is so likely to change its not even worth it! But for what it is worth I have heard about work being done for, Skaven as well as Chaos and Dark Elves and for some other ‘more neglected’ armies. I’ll tell you more about this next time. FANTASY BUILDINGS AND TERRAIN. First to come are some new modular Gameboards. These will link together like a Jigsaw to make you as big a wargames table as you require! Then there will be two new kits for woods. One makes a little wood and one makes a big wood! These are made with plastic trees. Then come the buildings I have heard about four different ones so far there may be more (but I am not going to spoil all the surprises.) Available individually. Some of these can be combined with a wall kit to make one big ‘fortified manor house type thing’ which will be available to buy as a kit. Then there will be a really big terrain set, (like the complete Cities of Death kit). WHAAAAAAGHT ELSE IS STILL TO COME FOR ORCS AND GOBLINS? Well there are these..... INSERT PHOTO’S OF BLORC SPRUES I think these may have been done entirely on computer. No green stuff involved. (The world we live in. I remember when toy soldiers ……) Obviously there is Gorbad., but also some new Boar Boys to go with him. (And possibly a new Boar chariot or at least the old one updated with the new boars) New common Trolls. (As seen at Gamesday UK this year). The Giant cave squig is done and the Gigantic spider. (but don’t get too excited about this one, its just the same as the spider riders spider, only bigger!) I have heard conflicting rumours about problems with Azhag, (over scale), but it seems he is still set for release this summer. Azhags Wyvern is said to be very nice, poised for attack with on wing tip stuck in the ground for balance. Azhag is said to be Huge! However, this would seem to be a different Wyvern to the ’masters series’ one with its tail wrapped around the rock described months ago by Hastings. I am not sure this one will make it into production. What I heard, right or wrong, is that it was too big for the plastic moulds and too heavy to be made in metal and as a result will be passed to Forgeworld to do in resin. (just as the Eldar Avatar was recently). But it is possible that some of the rumours about dragons and wyverns have got mixed up and this story is about a different dragon model entirely! MEGA NEWS In 40K you can buy an all plastic Mega Forces for some/most armies. (sorry don’t know much about 40K) This is comimg to Warhammer Fantasy Battles. From this summer you will be able to buy, all plastic Mega Warhammer armies. No Rulebook, no metal miniatures, no special Limited Edition miniatures. Just a huge box full of all the plastic for an army. The first Mega Warhammer box will be for Orcs and be followed by Mega Warhammer deals for Empire and Dwarfs. WHAT ELSE IS STILL TO BE SET IN STONE FOR DWARVES? There is a much rumoured Plastic Dwarf Lord (and Battle Standard Bearer ?) set. The Lord obviously come with the option of shield and bearers and if there isn’t an oath stone on the sprue somewhere I’ll eat my horned helmet! I have heard about new plastic Miners. This will be a full multi part kit not more of the Battle for Skull Pass chaps. And I have even heard ‘grumbles’ about a plastic Flame cannon. I know, I know, I’ll be having you believe next there will be plastic Dwarf slayers! (Well, I would if I could get this rumour confirmed from a second source!) WHAT ELSE IS STILL TO COME…’FOR SIGMAR!’ There will be Karl Franz on a selection of different mounts (Deathclaw, Dragon and Pegasus). The Dragon is a Large plastic kit! Like the Giant it will come with lots of extras for customisation. (NOTE: Modelling options not parts to make it into a dragon for other races! E.g. Chaos or undead!) There will NOT be a new Balthasar Gelt., Luther Huss Or even Volkmar, However, I predict a new plastic Arch Lector/War Alter kit. (but this will not be for a little while.) As has already been rumoured by Hastings there should be a new Plastic sprue for the Knightly Orders and contrary to everything I had heard before there now seem to be rumours of new plastic barded horses! Januarys White Dwarf (WD325) seems to suggest some pieces from a new knightly orders/Knights of the empire sprue have been used in conversions (as part of a project in the back pages and also as part of the Modelling Generals article). Whilst these may be incorrect it suggests that at least one person at WD thinks the set exists! Also there are some incredible concept sketches from the talented hand of David Gallhager included in the fantastic ‘The Empire at war’ background book. (Which I recommend to all fans of the Empire or indeed any warhammer fans.) However I can get NO conformation that new Knights or knights horses are on their way so this remains to be seen. However, I have heard rumours about both the two remaining infantry units not yet available in plastic being done. Flaggellants and Greatswords! We will get both the Helstorm Rocket Launcher and a new plastic Helblaster Volley Gun. (Although, I had heard, the planned combined Helstorm/Helblaster plastic kit got scrapped because too many compromises to the designs of the machines were required to make them from the same kit. There is also a rumour about a plastic steam tank that will not go away. However, I have heard about other ‘bigger things’ to come for Warhammer and I think the steam tank may be part of this, in the future. So watch this space. When all this is done ‘the goal’ of the first complete plastic army for warhammer would be achieved except for a few characters…If they included another warrior priest on foot in my ‘predicted’ Arch Lector/War Alter kit that would only leave Engineers and Battle Wizards in metal. So the following ‘unconfirmed’ rumour, seen in this context, sounds possible. From the ‘engineers school’, I have an unconfirmed rumour about an engineer model/kit/blister? Plastic/metal??? that comes with two separate engineers and all the different weapon options. If metal it may even utilize the same engineers arm sprue that was part of the Engineer on mechanical steed kit. I have saved the best for last. I have heard from a number of sources about new set of Four different plastic Battle wizards! HI ELVES Let me say up front. I have decided not to discuss the contents of the High Elf army book. If for no other reason than its not finished yet! It still only exists as a partially completed document and will not even exist as a ‘draft’ PDF document for at least a month. I just don’t think it is fair to start to pull something to pieces before its even been put together. (And I have decided, even though he never phones and he never writes, that I like Adam Troke) Anyway it will give me something to write about next issue! (Only joking, Adam. Well the odd little ‘snippet’ never did any harm.) There will be Plastic kits for characters mounted and foot. (One for Princes and Commanders and another for Mages). In addition there will be a plastic Dragon kit. (75Hastings69 posted this on warseer months ago) This is the one flying horizontally like the old Dragon Masters dragon (for those who remember that far back). It will come with various rider options to represent different character options who can ride it. I have heard about a High Elf riding an eagle but I have no idea whether this is a character model or suggests a change to the current entry for Eagles in the list! Martin Footit is the name I have heard in connection with new plastic troops and Steve Saleh has made a couple of characters. Steve Saleh did lots of stuff for the Wood Elves and Martin Footit is the guy who did those fantastic High Elf Heroes and Mages a little while back (for the Lustria campaign) so if those minis are anything to go by, I am pretty excited the new stuff. I have heard about plastic box sets for spearmen. Not with other options as with recent Empire and Dwarf core troops. However, I have heard that you will be able to customise these to represent different provinces. (using add on bits for the helms and spears , etc.) New High Elf cavalry plastics. The horses would seem to be the wood elf horses with possibly optional barding. I have heard nothing about the riders. I have heard about from a couple of sources about new character models for Lothern Sea guard including a Sea guard Captain/Commander with a Sea hawk on his wrist and a standard bearer with a carved wooden leg. The art work for the seaguard is a lot more ‘gritty’ than the old look. (More ‘sea dog’ than Sea Elf!) I don’t know if these are part of a bigger ‘redo’ of the Sea Guard models or not. There has been just one or two hints, rumours, confirmations (and a few disagreements!) about a ‘Lion chariot’ on Warseer. So here are some facts: There will be a new plastic High Elf Chariot kit. (Yes, Plastic!) This has been sculpted by Dave Thomas. (Dave Thomas is the man responsible for Marneus Calgar, the Command Squad for Space Marines and Vostorians in 40K, various Lord of the Rings minis and, more recently, and the remarkable new Kurt Helborg.) Much as the Kurt Helborg was an update of the older mini rather than a ‘new’ mini, the same could be said of this chariot. It has some similarity in design to the current chariot, its a development. (Clearly from the same race, etc.) so they should sit OK next to each other nicely on the table. It is a true multi-part kit with lots of bits and bobs to customise your chariot and it comes with the option of Lion ‘steeds’. I had suggested on Warseer that this ‘Lion Chariot’ would cause fear this was based on the fact that I felt a lion would scare the crap out of me. (Especially if one could bring down a cold one by the throat, but that’s another story.) However, it is now my understanding that it will NOT cause fear and so as far as I am aware there will be no new fear causing unit/model in the High Elf list. I make a point of this only to clear up my own earlier, incorrect, assumption. (This could still change. It may be yet be decided that lions should cause fear (and its not just me being a girl.) Then again, maybe, if you live in a world of Dragons and Trolls, Lions would not be such a fearsome creature!) SUMMER CAMPAIGN (MY NEMESIS) I have heard so many conflicting things, and put forward so many different ideas on Warseer and changed my mind on this so many times….. …..but out of all of this here is everything I know for sure about this summers campaign. 1) There will be a campaign 2) It will be in the summer. Joking aside January’s White Dwarf will make it clear that this summers campaign will be for Warhammer Fantasy Battle and will be called ‘The Nemisis War’ or the ‘The Nemesis Crown campaign’. (These are used interchangeably). It will revolve around the hunt to recover the mysterious Nemesis crown. ‘an ancient Dwarf magical artifact of terrifying power’ that has ‘lain hidden from the eyes of mortals for millennia’. It seems this crown was made by Alaric the Mad, the Dwarf who made the Runefangs for the Empire and then disappeared. Apparently it has ‘resurfaced’ (the Crown not the Dwarf!) somewhere in the old world millennia later. I have heard each army will get a new special character and these will be the main protagonists in the quest to snatch the crown for their race. Other than the releases already mentioned I am not sure if there will be any additional releases for other races. More about the Nemesis War next time! I FEEL LIKE DEATH I have heard about some very exciting developments for the undead. John Blanche took on the Concept artwork for the Vampire Counts as a ‘personel project’ to help provide a more unified feel. (Oh my goodness, I am as nervous about what the ‘feel’ will be as I am excited by this news!) I am imagining a pretty different (more ‘Games Workshop’ look). I think it puts rumours of a more ‘constructed’ look for zombies into perspective. As a result the entire figures range will be re-vamped (teehee, gets me every time) with new minis for almost everything. Brian Nelson has made new skeleton ‘dollies’ and Aly Morrison and Mike Anderson are producing various skeleton derived troops based on these. I have heard about three or four different unit options. (I assume, not only will this give us skeletons and armoured skeletons but some new Grave guard as well. (Possibly with different weapons options. Cough, Halberds Cough). (Brian and Aly need no introduction. Mike is a winner of Golden Demons and having been sculpting for fanatic he has, recently, done the impressive new Skarsnik model and been involved in all the new Empire plastics (with Brian, Aly and Steve Saleh) and is the man who did those fantastic new Warrior Priests. After their, hugely successful, collaboration on the Empire plastic troops I am very excited to see what they do working together on Skellies. I think if the Empire troops are anything to go by we can look forward to some much more dynamic, detailed and characterful skeletons than the current set. Seb Perbett I think is doing new Ghouls. (He is known for winning Golden Demon Statues and Various 40K stuff Vostorians? Tau? I think? Sorry Seb. Don’t do 40K) Trish Morrison (On monsters. No surprises there) is doing new plastic ‘night creatures set’ I have heard specifically about Dire wolves but I assume new bats. Normal, vampire bat swarms and giant fell bats but have no details. I don’t even know that these troop choices will make it into the new book.) In terms of characters, Gav Thorpe has been quoted as saying that he thinks the bloodlines are too restrictive and that players should be able to have a more individual vampires, not limited by the bloodlines. If the book allows for more individual vampires to be created I do not anticipate a character plastic kit, as we have seen for other races, for vampires but rather a large selection of vampire models much like we have seen recently with the goblin characters so that players can find one that most closely resembles their image of a vampire. Having said this I would not rule out a plastic kit for the Necromancers who will have a more significant role to play in the new undead army. Also I have heard that Wraiths return as a unit to the list and there will also be some ‘unexpected additions’ and the return of some old, old favourites. MIGHTY EMPIRES Mighty Empires is being re-released. This will not be as a stand alone game board game (as it was in the past) but more as a campaign supplement for linking your Warhammer Fantasy Battles. It will come with plastic tiles which will allow you to build a plastic 3D world (or reproduce a part of the ‘Old World’) with little mountains, rivers and forests and coastlines in which to base your games. There will be army specific sets of ‘army banners’ (counters to represent your armies) as well as the villages, cities, castles, etc. used in the game. However, I really hope this system is just be part of a larger package to support your warhammer games. I was told that siege would be the first thing released in support of warhammer. I was also told that there would be support for playing warhammer in different ways…developments to the ‘special features’ system in the rule book, big battles, big boats, etc. I have heard little about these recently. I hope what they might have done is made the decision that there was not enough material to take each of these ideas and make separate supplements but instead they have rolled some of them into one. In effect they could have done a re-write of the Generals Compendium. Including its best bits and a whole lot more. It was a fantastic book, just chock full of great ideas to expand the ways in which to enjoy warhammer. But completely ‘unofficial’! Jeremy Vetock, who was one of the co-writers of that book, and Chad Mierzwa, one of the other members of the, very talented, hobby team involved in that project, are now based in the UK studio. Jeremy Vetock is Hobby team manager.(title?) I hope that the UK studio have done an ‘official’ version of this. A warhammer extension/supplement that could include: Campaign system based on the old Mighy Empires. (complete with plastic tile system.) Map based campaigns (complete with map), Scenario generators, maybe include Nigel Stilmans excellent ‘The night before battle’ rules article?, Rules for big battles, multiplayer battles rules for using contingents from different armies, lots of new scenarios, lots of new ‘special features’ developing the stuff in the rule book, Etc, Etc….All in one Big Box! Oooohh! Sir! Pleeeease let it be so. Now please bear in mind that I am really going ‘out on a limb’ here and this ‘theory’ is based on ‘very little’ (read ‘No’) actual facts. For all I know it is just the campaign system. And that’s it. The rest of it could all be planned for separate supplements. But you know me. I do like to get excited about what they might do! I am now fairly sure that Siege rules and rules for using big boats (like ‘Warhammer Ahoy” from Gamesday or the rules in the generals compendium) Will not be part of this supplement. I think they must be coming later or I would have heard more about it by now!. Discussion here. Plastic Black Orcs
Sylass 18/01/2007 - 17:06 Seems a few pictures of the rumoured Black Orc plasti |